Whydah + Hag of Tortuga, captain, helmsman, oarsman
USS Lenox + helmsman, explorer, oarsman
Flying Fish + captain
Sea Duck + explorer, oarsman
Philadelphia + Gus Schultz
Monaque + captain
HMS Lord Lineton + captain, helmsman
Edinburgh Trader + captain, helmsman
Virtuous Wind + captain, helmsman
One table had the islands in a line with 4 whirlpools on the outside, while the other table had the islands in a square with just one whirlpool in the center.
In a strange opening to the game, an iceberg adjacent to a whirlpool moved into it, and a new house-rule was created on the spot. The iceberg was sent flying through the whirlpool and into another ocean! Each whirlpool was labeled 1-6 and a die roll was made to see where the iceberg would end up.
The Squalo stayed in the HI ocean (rather than follow the move boosting Hag on the Whydah) since she didn't have any crew to sacrifice to the whirlpool and only had two body segments.
The Whydah went after the Edinburgh Trader, the only ship that the Imperialists had sent to a different world. Knowing that the Philadelphia could teleport the Trader home if the Whydah could derelict the Trader, the CA's planned to break the blockade by suddenly forcing two ships (the Philadelphia and Edinburgh Trader) to appear at their HI, with the Imperialists unable to continue the blockade with an opening now created at the CA HI. Also, the Trader could repair and then begin firing on her old allies, who wouldn't be able to return fire as long as the Trader stayed docked. The CA's saw it as the best possible plan, since they would get massacred if their runners all came home against the Imperialist gunships. The Whydah sailed through a whirlpool in pursuit of the Edinburgh Trader.
When the Whydah appeared through the whirlpool, the Squalo took advantage of the Hag of Tortuga's presence and swam L+L underwater to arrive astern of the Virtuous Wind. The CA's wanted to make as many points of contact with their HI as possible so the Imperialists wouldn't be able to completely surround their HI. The Lenox and Sea Duck used round-earth rules to divide up and make the Imperialists focus on multiple targets.
On the previous turn, the CA admiral completely forgot about the HI-raiding abilities of the Lord Lineton and Virtuous Wind. Both ships swooped in and docked at the CA HI.
The Fear keyword is so seldom used that the ability wasn't read correctly (forgetting that it affects ship abilities as well as crew abilities). The Virtuous Wind's crew were too scared to steal any of the treasure from the CA home island! The Lord Lineton, however, pounced on a 5 that had been brought back by the Sea Duck. The Sea Duck and Squalo teamed up to dismast the Virtuous Wind.
With the Lord Lineton worried about the gold she had on board, the derelict Virtuous Wind, and the not-so-scary Squalo, the Lenox was able to sneak into port on the quiet side of the CA HI.
The Monaque dismasted the Whydah but was unable to sink her. The Mont Blanc killed Squalo, leaving the CA's with one less advantage.
Seeing another opportunity to use her ability, the Philadelphia scooted out and grabbed the Whydah and got her back home so she could repair. The Monaque sailed for home, disappointed with the outcome of this chaotic battle.
The CA's sailed in line of battle with the slow Whydah at the end of the line.
The CA's had collected 29 gold, along with 3 from the 5 that the Lord Lineton had stolen. With the Edinburgh Trader captured the Imperialists only had the 2 from the Lineton's heist, giving the Cursed Americans a 32-2 victory!
Although only half of the islands were explored and most of the action took place back at the HI ocean, this was still a fun and hard-fought game. It was nice to see usage of the Philadelphia's ability, the Fear keyword, and home island raiders. The chaos in the HI ocean at the end of the game made this one memorable as well.
La Lyon + captain, helmsman, musketeer
L'Intrepide + explorer, oarsman
Hades' Flame + explorer
Whydah + captain, helmsman
USS Lenox + helmsman, explorer, oarsman
Sea Duck + explorer
This was also an "Other World" game, but with a much different map. There were two whirlpools near the HI's, and only one other ocean. The other ocean contained three whirlpools and four wild islands.
The gold was tallied up, with the CA's bringing home 7. The French Pirates had found the lone 6 among a pile of 2's and 1's, giving them a resounding victory!