Finally, I was able to get my ships out again. Christmas break, so ten days off for me. I have recently acquired an additional 143 ships from three Fairfield boxes, trades on MT, and a DJC booster box, bringing the total to 524 (see Collections thread for details). I put together all of them except for my ROTF SR pack on Friday, Saturday, and Sunday, and today was able to start a new historical fantasy scenario. As usual, 5 masts, or 20 points worth of treasure, got each faction started. A new development occurred before the start, however. The Cursed had had enough of the Amercursedcorsairebel alliance (Americans, Mercenaries, Cursed, Corsairs, and Rebels combined because they aren't big enough to be on their own for lack of ships), and defected in a relatively peaceful split, going to the Pirates, who reluctantly agreed, not wanting to be allied with the Cursed, but realizing that it might be necessary to regain the numerical advantage (my new acquisitions put Pirates at 118 ships, while the English took the numbers lead, with 128). The French are now at 75 ships total, the Spanish at 96, and the Cursed at 37. Therefore, the new alliance of the Cursed Pirates gives them 155.
I placed 18 islands, and a handful of fog banks, reefs, and sargasso seas. To change things up, I switched the harbours around. The French are now where the Spanish used to be, in the north. The Spanish are where the Pirates used to be, in the south. The Pirates are where the French used to be, in the southeast, essentially rotating the factions anticlockwise. The Amercs and English stayed put, the Amercs in the northeast and the English in the far west as usual.
All of the fleets started with five one-masters and set them out to gather treasure. The luck of the draw favoured the French, Spanish, and the Cursed Pirates, who had more islands close to their harbour, and also enjoyed finding treasure coins with greater point values than usual. These three factions grew more quickly than the English and Amercs, who weren't as aggressive as normal. Gold was brought back, counted, and spent as dozens of ships were launched and sent out to find gold in the first handful of "turns" (not using game rules, just going in an order based on harbour locations).
The Spanish and Cursed Pirates soon encountered a problem. Right in between their two harbours (which are somewhat close) is an island that would inevitably be fought over. Sure enough, the Spanish got there first, but the Cursed Pirates got there as they were hauling the gold out to their ships, and you can bet the Cursed Pirates weren't very happy about the Spaniards taking gold that they thought was rightfully theirs! The Nosso Lar fired on the Spanish galley Sol, and the fight was on! This small frigates-only skirmish didn't last long, but had enormous consequences, as both sides quickly declared war on each other. Ships raced back to their harbours, new ships were launched, and the new additions set sail for the opponents' harbour. Since then, the action has been very confused and chaotic, with new ships entering the battle every few hours.
The Spanish are having a hard time so far with the numerical superiority of the Cursed Pirates, but the small number of ships in the Amerc fleet have now attacked the allies from the north after witnessing a Pirate ship-of-the-line (SOL) fire on a Spanish frigate. The Cursed Pirates are in the process of flooding the rapidly expanding battle area with more and more ships. The Spanish are being surrounded on the east, south, and north, while the sea monsters of the alliance recently rose from the depths to sink Spanish ship at their rear, in the west! The battle goes badly for the Spanish, but they have recently made a cry for help to the French, who accepted, eager to help their old allies. Just before this happened, the Amercs chanced upon the new French harbour and these two nations signed an alliance.
It appears as though the Cursed Pirates will now have to fight three factions, but since they are not coordinated in their movements, the Cursed Pirates might just be able to overpower them. Meanwhile, the English have built some ships, but are unaware of the conflict across the sea, and seemingly content for the moment. There is no end in sight for the massive battle between the Cursed Pirates vs the Spanish (as well as the Amercs and eventually the French), so there is much progress to be made.
I am already done with this newest historical fantasy scenario. The Spanish were beaten badly in most areas of the battle, but the Cursed Pirates lost heavily as well. In the north, the frigate battle grew in size as the Amercs entered the fray. This battle the Cursed Pirates would have lost in time, if not for the dismal situation back at the Spanish harbour. The Cursed Pirates had an overwhelming numerical advantage over the Spanish ships stationed at their harbour, and the Spanish fled to the north, getting out just in time. The Cursed Pirates ransacked the harbour, as the Spanish met up with their new allies, the French, in the north. They were then joined by the Amercs and began sailing east, to try to then go south to attack the enemies' harbour while their forces were divided between there and the Spanish harbour. This did not work, however, as a few stray Pirate ships sighted the large fleet sailing east, and alerted the admirals of this new development. All the Cursed Pirate ships at the Spanish harbour turned to go back to their own harbour, and the nine sea monsters of the Cursed Pirates appeared in front of the allied fleet. Correctly assuming the Cursed Pirates would know they were coming, the allies turned back. The two navies now retreated to their own harbours, and decided to make peace. Only the English didn't participate in this short but intense war.